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Game Programming with Unity and C#: A Complete Beginners Guide
88% des répondants recommanderaient ceci à un ami
DZD 5751
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Game Programming with Unity and C# teaches beginners the essentials of the Unity game engine, C# programming language, and the art of object-oriented programming, by explaining and thoroughly demonstrating new concepts.
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Ce qui se démarque
Détails du produit
- Comprehensive guide for beginners to game programming with Unity and C#
- Covers essential concepts and techniques for building games from scratch
- Written in a clear and accessible manner for easy understanding
- Includes practical examples and exercises to reinforce learning
- Features a 1st edition with updated and relevant content
- Ideal for aspiring game developers and students interested in game programming
| Publisher | Apress |
| Publication date | June 14, 2020 |
| Edition | 1st ed. |
| Language | English |
| Print length | 597 pages |
| ISBN-10 | 1484256557 |
| ISBN-13 | 978-1484256558 |
| Item Weight | 2.25 pounds (1.02 kg) |
| Dimensions | 7.01 x 1.36 x 10 inches (17.8 x 3.5 x 25.4 cm) |
À qui est-ce destiné ?
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Complete Beginners
Ideal for individuals with no prior programming or game development experience, providing a foundational understanding of Unity and C#.
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Hobbyist Developers
Suitable for hobbyists looking to explore game development concepts and create simple games for fun and learning.
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Students in Education
Excellent resource for students in academic courses focused on game design, programming, and interactive multimedia.
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Experienced Programmers
Not suitable for those with advanced programming skills seeking to deepen their existing knowledge in game development.
DESCRIPTION DU PRODUIT
Game Programming with Unity and C#: A Complete Beginners Guide
Questions et réponses des clients
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question:
What is 'Game Programming with Unity and C#: A Complete Beginner’s Guide' about?
répondre: This book is designed for individuals who are new to game development and programming. It provides a comprehensive introduction to creating games using the Unity game engine and the C# programming language. It covers fundamentals, game mechanics, and best practices, making it perfect for beginners looking to gain skills in both Unity and programming. -
question:
Who is this book intended for?
répondre: The book is intended for beginners with little to no prior experience in programming or game design. Whether you're a student, a hobbyist, or someone looking to transition into game development, this guide provides step-by-step instructions and practical examples to help you understand both Unity and C# effectively. -
question:
Do I need to have prior programming knowledge to understand this book?
répondre: No, prior programming knowledge is not required. 'Game Programming with Unity and C#: A Complete Beginner’s Guide' starts with the basics of C# and progresses to game development concepts. The material is accessible for absolute beginners, making it an excellent entry point into the world of game development. -
question:
What types of games can I create using the techniques in this book?
répondre: The book covers a variety of game types, including 2D platformers, puzzle games, and simple 3D projects. As you learn the core concepts and techniques, you'll be equipped to apply these skills to create a diverse range of game genres, expanding your creativity and technical ability. -
question:
What tools do I need to get started with this book?
répondre: To get started, you'll need a computer that meets the system requirements for Unity, and ideally, an installation of Unity and a code editing tool like Visual Studio. The book guides you through the setup process, ensuring you have everything you need to begin your game programming journey smoothly. -
question:
Is this book relevant for advanced programmers?
répondre: While the primary audience is beginners, advanced programmers may also find value in the foundational knowledge and project examples. This book can serve as a refresher on Unity and C#, providing insights into best practices and proven techniques that can enhance existing skills. -
question:
How does the book's structure facilitate learning?
répondre: The book is structured in a step-by-step format, with clear explanations and hands-on projects that help reinforce learning. Each chapter builds upon the previous one, gradually increasing complexity and challenging you with practical exercises that ensure mastery of both Unity and C#. -
question:
Does the book include resources for additional learning?
répondre: Yes, 'Game Programming with Unity and C#: A Complete Beginner’s Guide' includes links to online resources, forums, and communities where you can seek assistance and further your learning. These additional resources are invaluable for troubleshooting and expanding your knowledge beyond the book. -
question:
Can I find the latest version of Unity covered in the book?
répondre: The latest edition of 'Game Programming with Unity and C#: A Complete Beginner’s Guide' covers recent updates and features of Unity, ensuring that readers can learn using the most current tools and functions available in the game development industry, making your skills relevant and up-to-date. -
question:
Where can I buy 'Game Programming with Unity and C#: A Complete Beginner’s Guide' in KW?
répondre: You can purchase 'Game Programming with Unity and C#: A Complete Beginner's Guide' from Ubuy. They offer a wide selection of books and often have special deals and shipping options that can make the buying process even more convenient for customers in Algeria.
Software Development Editorial Review
Game Programming with Unity and C#: A Complete Beginner’s Guide 1st ed. Edition is a recommended resource for beginners in programming. The book provides a useful introduction to C# and Unity, and the author thoroughly explains the meaning of syntax and how the code works. The book takes a minimalist approach to Unity, and the gained knowledge is described as intuitive and reusable. However, there is a flaw in the book that the Unity version is later, and the functions are no longer available. This problem is also manifested in Udemy's own tutorials. Therefore, if the reader wants to continue learning C#, it is recommended to take an in-person class at a CC.
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Avantages
- Great introduction to C# and Unity
- Explains the meaning behind syntax
- Minimalist approach to Unity
Les inconvénients
- Unity version is later, and functions are no longer available
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Caractéristiques et avantages
- Book teaches essentials of Unity game engine, C#, & OOP
- New concepts are explained and demonstrated thoroughly
- Covers programming fundamentals & Unity's serialization system
- Guides through development of bare bones, simple game projects
- Teaches input handling, rigidbodies, colliders, cameras, user interface design and coding
- Provides beginner-to-intermediate-level skills for gameplay mechanics
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